![]() ![]() So bad, you shouldn’t pick them up most of the time. Recharges outside of danger.į Tier items are bad. Personal Shield Generator (When running Shaped Glass) – Gain a 25 (+25 per stack) health shield.Crowbar – Deal 150% (+50% per stack) damage to enemies above 90% health.Tri-Tip Dagger – 15% (+15% per stack) chance to bleed an enemy for 240% base damage.Warbanner – On level up drop a banner that strengthens all allies within 16m (+8m per stack).Medkit – Heal for 10 (+10 per stack) health 1.1 seconds after getting hurt.Sticky Bomb – 5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% damage.Rusted Key – A hidden cache containing an item will appear in a random location in each stage.Bustling Fungus (Everyone but Engineer) – After standing still for 2 seconds, create a zone that heals for 4.5% (+2.25% per stack) of your health every second to all allies within 3m (+1.5m per stack).They don’t matter much but there is no reason not to pick them up. Monster Tooth – Killing an enemy spawns a healing orb that heals for 8 (+8 per stack) health.Ĭ Tier items are meh.Cautious Slug – Increases passive health regeneration by 300% (+300% per stack) while outside of combat.Enemies burn for 150% (+75% per stack) base damage Gasoline – Killing an enemy ignites all enemies within 12m (+4m per stack).Stun Grenade – 5% (+5% per stack) chance on hit to stun enemies for 2 seconds.Bundle of Fireworks – Discount Ceremonial Dagger. ![]()
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